ECCV 2026
UniTriSplat
A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras
The Hong Kong University of Science and Technology · Beijing Institute of Technology
† Corresponding author
Overview
Abstract
Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneous camera models, including perspective, fisheye, and omnidirectional cameras. UniTriSplat is a unified 3DGS framework for universal cameras that reformulates Gaussian splatting on the unit sphere via HEALPix discretization. Leveraging the equal-area property of HEALPix, it constructs a spherical sampling grid aligned with the angular resolution of input images and derives forward rendering and gradient propagation directly in the spherical radian domain. This enables uniform optimization behavior from narrow-FoV images to full 360-degree panoramas. A HEALPix-aware SSIM loss further respects spherical neighborhood structure. Extensive experiments across diverse camera models demonstrate improved cross-camera generalization while preserving geometric fidelity and rendering quality.
Method
More Method Details
Results
Multi-FoV Evaluation
This evaluation compares UniTriSplat with camera-specific baselines across omnidirectional, fisheye, and perspective scenes with diverse FoVs.
Cross-camera Validation
Omnidirectional models are re-rendered through fisheye and perspective rasterizers to compare cross-projection consistency across camera models.
Additional Results
Ablation Study
Cross-Resolution Evaluation
FIORD Fisheye Inputs
ScanNet++ Fisheye Inputs
Mip-NeRF 360 Perspective Inputs
Vanilla 3DGS Scene: Render to Fisheye
Vanilla 3DGS Scene: Render to Omnidirectional
Citation
The official proceedings citation and BibTeX entry will be added when available.